MULTIMOD LAUNCHER
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Features

UCF

Melee contains some design choices that causes some controllers to perform better than others. This includes a one-frame dashback window and a shield drop window only three units thick - both so precise that minute differences in controller calibration make all the difference.

 UCF aims to fix these discrepancies, so that any controller is on par with a "good" controller - without going beyond what is possible in vanilla Melee.
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​Frozen Stages

Disable hazards on tournament legal stages. Can choose between freezing all stages or just Pokemon Stadium.

Hazards include removal of shy guys on Yoshi's Story, wind on Dream Land, transformations on Pokemon Stadium, and background transitions on Final Destination.
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Lag Reduction

All LCD monitors have an unavoidable amount of display lag that is not present on CRT televisions. To combat this lag, Melee's visual delays are reduced by 20.83ms to counteract the display's lag. This allows for a responsive, CRT-like experience on modern displays.

If the console is connected via HDMI, Multimod Launcher will ask to enable the lag reduction. Upon selecting yes, progressive scan (480p) will be forced and deflicker (aliasing blur) will be turned off. This will yield the sharpest image with the least amount of latency.​
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Built-in Wobbling Ban

Completely remove wobbling, the Ice Climbers' infinite combo.

With this enabled, Nana is only allowed 3 hits on an opponent grabbed by Popo. If Nana hits the opponent with more than 3 different moves, the opponent is freed from the grab.
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Auto-enforce Ledgegrab Limit

Takes the amount of times a player has grabbed the ledge into account when deciding the winner of the match during time outs. If one player exceeds 45 ledgegrabs, the victory is awarded to the other player.
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Game Version

Select between NTSC, PAL, and SD Remix character changes.

Regional differences include the following adjustments:
-All character balance changes
-DK Giant Punch charge when hit during Up-B
-Samus extender
-Samus' bomb jump out of grapple
-Detection bubble projectile behavior (Falcon Side B)
-Stock icon size
-Character insignia transparency
-Ice Climbers' freeze glitch
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​16:9 Widescreen

Adjust the game to display in 16:9 widescreen. Players take damage when outside of the 4:3 region so gameplay is faithful to original aspect ratio.
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Stage Expansion

Expand the amount of competitively viable stages from 6 to 18.

Features 4 new stage layouts created custom for Multimod Launcher.
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